Wednesday, 8 August 2012

Cavcon 2012!

I completely forgot I had these photos so I apologise for the late post. Hopefully most of you know what Cavcon was but for those of you not in Christchurch it might help to first explain what it is.

Cavcon was a narrative campaign event recently held in Christchurch. It spanned the weekend of the 28th and 29th July and catered for Warhammer, 40k and Flames of War. I played in the 40k comp and the umpire: 'Wes the Canadien' had organised a really interesting teams event using the Planetary Empires board. I formed one third of the mighty "Strike Force Wolf/Lizard/Fisters". Gus and Tony made up the other two thirds with their Space Wolves and Crimson Fists respectively. While we were not the most experienced team entering the event we made up for any shortfall with a whole lot of moxy. The event was made up of three 1750 point games on the first day and then on the second day a 1750 point game followed by a 3 on 3 teams game where we all brought 1000 points. The only exception being that one team member's 4th game was a Zone Mortalis mission.

My 1750 list included the following:

Chaplain and Jump Pack
2 Tactical Squads with Multi-Melta and Meltaguns in Rhinos.
1 Tactical Squad with Multi-Melta and Plasmagun on foot.
1 Venerable Dreadnought with Assault Cannon.
1 Venerable Dreadnought with Multi-Melta and Heavy Flamer in a Drop Pod.
Techmarine with 4 Servitors.
10 Assault Marines with Flamers and Thunder Hammer.
Thunderfire Cannon.

My 1000 list dropped one of the Tactical Squads with Meltaguns and moved the Plasmagun squad into a Rhino, dropped the two Techmarines, the Multi-Melta Dreadnought and a couple of Assault Marines.

Ok that's enough ranting about the format, on with the results. My first day started badly. I played Eugene's Daemons in the first round and he mercilessly smashed me with his 40 Bloodletters...on to the next game. My second game was better, I played against Dark Eldar and I'm ashamed to say I can't remember my opponent's name. Needless to say my Thunderfire Cannon really came into its own here as the shell that ignores cover tore holes all through his Wyches. A couple of unlucky leadership rolls for my opponent and I was shepherding his units off the board. My third game was against Nick playing an elite Guard army. The mission and deployment zone was all kinds of wrong for Nick allowing me to quickly get into combat with him before he could gun me down. This would have to be the best game of the event, despite the handicap Nick did a fantastic job of destroying my 'threat' units and I only just scrapped through for a win. Overall our team did pretty poorly. We started the day with three tiles on the map and finished it with only one. I lost one in my first game, as did Tony and then Gus keep losing more and more as Tony clawed a few back for us. A fantastic first day and I really enjoyed the whole event.

On the second day I had one 1750 point game before the team event. I drew Dave's Death Guard army which I was extremely envious of. He had A LOT of marines and a couple of really cool Forgeworld models; the Nurgle Plague Hulk, Plague Ogryns and the Nurgle Blight Drone. In this mission I had to deploy in the centre of the board while Dave surrounded me. Dave had two big template weapons so I didn't want to place everything in the centre of the table. I deployed half my army in reserve which was as much as I was allowed. I then concentrated on taking out the Blight Drone and the Plague Hulk before turning my attention to the Plague Ogryns and then the Plague Marines. The victory conditions in this mission were Kill Points and considering I had 13 to give away to Dave's 8 this was going to be an uphill climb for me. In the end we beat each other senseless until neither of us was willing to come within rapid-fire of the other for fear of giving away a Kill Point and losing the game. In the end it was a draw and another extremely enjoyable game.

Last game of the event was the team game and this was the only one I got photos for unfortunately. We were playing two Tau armies allied with a Black Templar Scout army. The mission and deployment meant we had to charge an objective in a ruin across open ground under fire from two Tau armies so that we could then get into combat with the marines and try to wade through the bodies...I figured we just had to run as hard as we could at the objective. Below is the first turn.


I charged everything forward and dumped smoke launchers on all my vehicles. Needless to say that against so many marker lights and railguns it didn't make a difference. Tony was deepstriking everything in his army while Gus seemed to be taking the long road around the right flank to get to the Tau.



In the top right of this photo is the bastion we had to assault. The models lined up on the left of the table are my casualties I think. This was two turns in.



My Assault Marines get their first kill: Two Crisis Suits who fled off the board. Here they have spread out to weather a turn of fire before assaulting again.



The same as above but taken from further away.


Gus finally wanders into combat to clean up my left overs.


Tony got constantly tied up in these ruins trying to protect our left flank.


The last stand. This was on the final turn and all I had left of my army were two tactical marines who had made it to the ruins and were dishing out punishment in combat.


At the end of the game we came out with a draw and left us somewhere towards the bottom of the table I believe but not last at least. Despite a pretty poor placing this had to be the most fun I have had at a wargaming event in a long time. The missions were interesting and everyone seemed to have come with the intention of not taking it too seriously...apart from the team that won who were still playing their team game after everyone else had packed up for the day...but anyway, a fantastic event and I'm very much looking forward to the next one Wes organises.

No comments:

Post a Comment