Friday, 30 December 2011

One last update for 2011

My flatmate Chris had organised a practice game today for the upcoming Fantasy Doubles tournament in Christchurch. So I thought I would take the camera along and get a few snaps to post one final update in 2011. Please excuse the completely unpainted army. It was 1200 points each and being such a small army size I was wondering if I could scrape together a Skaven army with what little I had just for something different. Turns out I have just enough so I jumped at the chance to use an army other than Dwarfs...even if they were a little unpolished.

The theme for my army is a minor clan who have been commandeered by Clan Moulder to flush out the Dwarfs of Karak Fagg from their recently established stronghold in the Northern World's Edge Mountains. The long term goal for the army is to have a core of Clanrats supported by auxiliaries of Rat Ogres, Giant Rats and an Abomination or two. For this game my army comprised of:

2 units of 40 Clanrats
1 unit of 30 Giant rats led by Skweel Gnawtooth
1 unit of 6 Rat Ogres
1 Hell Pit Abomination
Army is led by a Chieftain

My ally for this game was Isaac who brought a Nurgle Warriors of Chaos army and we were fighting Chris and Sass who were fielding two empire armies; Chris had a good variety of troops and Sass had a Warrior Priest themed flagellant heavy army. Anyway, on with the game. Here's the first turn:


My Abomination and Giant Rats were pushing round the left flank through the forest and my Clanrat units were forming a bait and charge "V" in the centre supported by the Rat Ogres. Check out my neat movement trays made from corrugated cardboard and slim strips of balsawood. Real Kiwi ingenuity ; )

The Abomination had a close call with Sass' wizard blasting away from the top of the hill before getting stuck in to the first unit of flagellants.


The Giant rats continued round the flank while Sass' units charged my Clanrats in the centre. I fled from the charge and then counter charged with my other unit of Clanrats and the Rat Ogres.

Meanwhile after some ridiculously incredible rolling the Abomination had finished chewing through the first unit of Flagellants and moved in to support the combat in the centre. The Giant Rats having little else to do set their sights on the war machines at the back of the table.


About this time I looked over to Isaac's side of the table and he was just hitting combat too. Some odd rolling had left both him and Chris in a bit of a stand off with neither wanting to commit in case they over extended themselves.

By the time the final turn had rolled around I had lost all my Rat Ogres to the second unit of Flagellants (martyrdom is horrible!) though what was left of the Flagellants was now tied up with my one remaining unit of Clanrats. The other unit was following my General to the rear of the battlefield where it was a bit safer. Non-Skaven armies call this "fleeing the field". The Abomination was now clawing his way into Chris' army while Isaac and Chris had now committed to combat. The Giant Rats had cleared out all the war machines and were left with nothing to do.


In conclusion it was hugely refreshing to be playing an army so different to Dwarfs, and I'm actually now considering trying to get them painted in time for the tournament (only about 5 weeks away. Heaps of time!). The Abomination was horrendous. I came so very close to losing it within the first turn but after surviving that it got stuck into combat and it was utterly ruthless. I think the army still needs a few changes before taking it to a tournament. The lack of a spell caster definitely caused some headaches, and while my leadership checks in this game were pretty good, I think a Battle Standard Bearer will be necessary for the games when the luck isn't so forthcoming.

Overall a fantastic game. Have a great New Year everyone, I'll post more about the rats next month  : )

Thursday, 29 December 2011

Dum de doooo...

Not much is happening for me in the world of gaming right now. It's all very, very boring. I didn't get any new toy soldiers for Christmas, which I am grateful for as I already have far too many to paint as it is and not enough time to paint them. The majority of my time has been spent on commission work painting a Terrorgheist and touching up some earthquake damaged Dwarfs for a friend. I have however been planning a New Year's resolution to my hobby. I've had a lot of frustrations with this hobby over the past few years primarily due to having too many ideas and not enough time to implement them. Over the last 6 months though, I've tried to be more disciplined with my painting and also with my collecting. While not being completely successful I've certainly achieved more in these 6 months than I have in the past 2 years which gives me hope.

So keep an eye out in the New Year for my planned changes. I'll certainly be blogging about them and will be posting up painting diaries in a few forums I visit. If you've got nothing much else to do in the meantime why don't you try playing a few board games? We had a game of Starcraft last night and despite being painfully complicated it was a lot of fun when we got the hang of it.


Hope you all had a fantastic Christmas and have a happy and safe New Year. I'll post more in 2012.

Wednesday, 14 December 2011

A change is as good as a holiday...

Or so the saying goes. I've been so immersed in 40k and Dystopian Wars lately I've started to forget that there are other interesting games out there. A mate of mine has recently purchased an army for Hordes and when he mentioned he was quite keen for a game it sparked a memory that I still have a Trollblood army stashed away in a cupboard somewhere.

So after digging my models out of the cupboard and cleaning off all the dust and cockroaches we set the table up to play a couple of games. Here you see my beautifully rendered Metallic Trolls against Mark's expertly painted Night Skorne.


We played two games and both were very similar. I tried to screen my troops with my Whelps and then once Mark's guys had committed to clearing out the little midgets I would counter charge. I found my counter charge was not nearly as devastating as I thought it would be and both times I was given a window of only one turn to get in a Warlock assassination otherwise Mark was going to steamroll me.
I must admit that it really was the blind leading the blind. Mark has never played and the last time I played was about a year ago so if a veteran 'Horder' were watching I'm sure they would have picked all sorts of holes in a very loose interpretation of the rules. But none the less they were both thoroughly enjoyable games with a real high risk intensity at the end. It was a great way to spend an afternoon and I'll be sure to get another game in over the coming months.

So that's about it for another week or so. I'll sign out with this photo of my Axer delivering the coup de grace on Mark's Warlock in the second game. I should mention though this was just after his Gladiator had teabagged my Dire Troll Mauler in one turn of combat...painful...

Tuesday, 6 December 2011

Dwarfs and Skaven - Tying up loose ends.

At the end of September I had a look round my painting desk and saw about 15 half finished painting projects. It seems to be the fate of most gamers and hobbyists that we have the tenacity and perseverance of a 10 year old kid with ADHD, high on Red Bull. I was fed up with my lack of completion in projects so made the conscious decision to stop new projects and stop buying new models until I had finished what I started.

While I didn't stick to that rule 100% I have certainly finished a lot of my half started projects which have been gracing the pages of this blog over the past 2 months. The latest of these is a Skaven Rat Ogre...


I have been wanting an evil army to match my Dwarf army for some time now and when a mate of mine said he was selling his Skaven I thought that was the perfect opportunity. As all new purchases do it all started out with a hiss and a roar. I was madly gluing models together and before long I had my first Packmaster painted quickly followed by a Rat Swarm. About halfway through painting the Rat Ogre I realised how ridiculous it was that I had started yet another Fantasy army without finishing my Dwarfs, which I have had now for about 5 years. So I stopped to focus on finishing projects but the half painted Rat Ogre has always bugged me so I finished painting it about 3 weeks ago.

From here I don't know when the next update will be on the Skaven. I've shifted the focus back onto the Dwarfs for Fantasy to get them finished. Currently I'm adding the last touches on my Lord with Shield Bearers and painting up 25 Miners.

I'll keep plodding away at them and add posts when I get them finished. Eventually I may get bored of them and throw in the odd Skaven model just to keep myself sane.

Anyways this will be the last post on painting for a while as I have just landed some commission work that needs to take priority. I still have plenty lying around my painting desk that needs attention so maybe around Christmas time I can get back into it and you'll see some more models poking around the blog.

Sunday, 27 November 2011

Gaming in the Grey


Well Brute Force is over for another 6 months. Was a good tourney and I came out of it in 3rd place from 8 competitors. Not too bad considering I was struggling to keep my eyes open by the end of it due to the 5am wake up and all the beer. Here's my tournament report:

As I said; 5am the alarm went off, so I dragged myself out of bed and hurried to get some last minute painting done. By 6:20 my girlfriend and I were out the door and starting the 3 hour drive to Greymouth. I hadn't even had a chance to get some coffee before we left so thankfully we stopped in Arthur's Pass for a quick caffeine fix. While there we met some very interesting locals in the photo above. Now I know Keas are usually very curious birds but this is the first time we've had them jump on the car while in the Pass. Below you can see one trying to have a chew on Sam's finger through the windshield. Thankfully not very successfully.


Once I got back into the car we thought they'd take off but they seemed quite content to keep sitting on the car as we started driving down the road. Eventually it got a little too difficult for the one on the side view mirror to hold his balance so he jumped off and his mate soon followed.

So about an hour later we were in Greymouth, Sam had dropped me off at the venue and the first bottle of Monteiths was opened. My first game was against Alex and his Necrons. This was also my first game against Necrons under the new codex. Was a really interesting game, tonnes of scarabs, a C'Tan shard and two massive units of Warriors led by Necron Lords with three Tomb Spiders to back up the Scarabs. This photo was about 3 or 4 turns into the game.


I'd had a quick read of the codex and knew that the warriors could be beaten easily in combat. Considering it was an objective mission all I then had to do was stall or defeat his other units while combat squad marines claimed the objectives. My Assault squad and Chaplain cleared out the first unit of Warriors before being tied up with the C'Tan and the Tomb Spiders. A bit of poor rolling and my Chaplain and Assault Marines were all butchered. The Scarabs had swarmed the rest of the army so I had to wade through them with as many Power Fists as I could muster. The game ended after turn 5 and while Alex only had 1 unit of Warriors left I had spent too long trying to kill off the rest of his army and could not reach a second objective. We had one objective each leaving the game in a draw.

The second game was against PJ and was a lot of fun. You gained kill points from having your own units killed but if you were tabled you lost. There were a few special rules to force your troops to shoot the enemy so both players wouldn't just sit back and wait. Below was my deployment with the HQs set behind a hill out of shot to the far left of the table. You got to use your sideboard in this mission which came on through reserve.


The plan worked beautifully getting my own units killed while drawing his units to the right side of the board away from my 2 HQs who were going to hide and let the clock wind down. There was only one flaw in my plan. I believed my sideboard Venerable Dreadnought, which I left as a body guard for my HQs, should be capable of tying down any threats on my left flank. In two turns of combat with PJ's Ork Boss he landed 3 hits and failed to wound with all of them. Thankfully the game ended after turn 6 and I still had my Master of the Forge left so I came out with a win.

The last game was against Chris who won the tournament. He had a shooty-heavy Smurf army with a heck of a lot of combi-weapons. It worked really effectively especially with the special rules for this mission. In this mission your sideboard unit got a special skill; Chris' Devastators got Tank hunter while my Dreadnought got infiltrate. Chris also won the role for deployment and picked a table quarter which left me with very little cover. It was clear from the start that if I didn't advance quickly into combat I was going to be shot to pieces.


Things didn't go well at the start. My Assault squad was wiped out before they could reach combat and my infiltrating dreadnought was immobilised in the first turn then swallowed by the receding board edge by the third turn (sorry did I forget to mention that rule?). Eventually I managed to tie up units with my remaining dreadnought and kill off enough guys with my remaining Tac squad. Thankfully the game ended after turn 5 with a draw as I don't think I had the troops left to see it through any further.

Overall another fantastic tourney and a good weekend spent on the Coast. Thanks especially to Jarred and Glenn for organising it and to PJ's Mum for putting on a massive feast afterwards. Thanks also to all my opponents who were excellent sportsmen, I look forward to the Brute Force doubles tournament in April next year.

Tuesday, 22 November 2011

Vostroyans - The ongoing saga of the Vostroyan Commander...

It seems I just can't get the Commander finished, life keeps getting in the way. Still we have some progress from the last post. Since the below photos were taken I've done a bit more work and glued him to his base so we are now down to the final touch ups before being varnished. Fingers crossed he's completed before Christmas   ; )



Still we shall not let my lack of progress stall the project completely. Despite this model not yet being completed I have moved to the next step in the project: The Plebs!

I mentioned in an earlier post that I wanted to start on some troops after the Commander so I could begin to flesh out the army. And so I have...with a little twist. I have always envisioned my Vostroyan army as having a good mix of troops from Conscript to Veteran so I could represent the constant influx of new troops from the home world. Then when the Imperial Guard Codex changed to no longer allow Carapace Armour on your regular guardsmen I have been trying to find a good substitute model to represent Vostroyan Conscripts and regular Guardsmen who can not be equipped with Carapace Armour. Now I think I may have found a way thanks to Victrix:


There are a few changes I need to make such as getting rid of the crests at the front of the Shakos and the tassels on the top but over all they are disturbingly accurate right down to the moustaches. So with a bit of cutting and puttying I put together 5 trial models to see if this would work. The results are shown below:


I've already decided I'm not that keen on the models that are marching with guns at rest but I think the others could work. The scale is a little different with these models at true scale rather than the heroic scale of the GW Vostroyans but the height between the models is the same. I'm hoping when these guys are painted the majority of the GW models will look bulkier because of their Carapace Armour rather than scale. Three have epaulettes still, while I have cut them off two models. I'm not sure if I want to keep them or not yet so we'll paint them up and see what looks better. The sand had to be built up a bit due to them having square bases rather than slottas though this is easily disguised with a bit of pipe or slabs of concrete to avert the eye.

Anyways I feel like I've written a novel so I'll sign off here. I'll start getting a bit of paint on these guys over the next month or so and post them up to show you how they're going.


Sunday, 20 November 2011

Brute Force - November 2011


For those of you not from the South or generally unawares; Brute Force is a small one day tournament held in the picturesque town of Greymouth on the West Coast twice per year. It is a 40k tournament focused heavily on whacky and sometimes completely bizarre missions. It's probably not the kind of tournament for your hardcore gamer, but if you're keen to play in a relaxed tournament where people are more interested in drinking beer than winning games it would be right up your alley.

The final tournament for the year is this weekend (Sat 26th Nov) and I'm heading over for a catch up with mates, a few cold beers and a bit of gaming in between. I'll be taking the Salamanders as it's still the only painted army I can field for 40k. The format is 1199 points plus a 180 point sideboard that may or may not be available on some of the missions. My army has been dictated more by what I have painted than what is going to work well on the table so this is what I've ended up taking:

Main Force:

Chaplain
- Jump Pack

Master of the Forge
- Combi-Flamer
- 4 Servitors

2 x Tactical Squads with:
- Multi-Melta
- Power Fist
- Rhino
- 1 squad has Meltagun, 1 has Plasmagun

Venerable Dreadnought
- Assault Cannon
- Extra Armour

Assault Squad
- 2 Flamers
- Storm Shield and Thunder Hammer

Sideboard:

Venerable Dreadnought
- Extra Armour

Not the hardest army so I think I'll be giving ground a little in terms of lists but I think I can mitigate enough of that with some cunning tactics. And by cunning tactics I mean shouting my opponent enough beer to help them forget their game plan. If beer doesn't work then I'll be sure to switch to plan B:

Whisky...

Anyways I'll try to remember to snap some pics and put a post up when I get back about how things went. If I forget yet again rest assured there's never a bad weekend spent in the home of Monteiths.

Saturday, 19 November 2011

I've been busy - Salamanders

Well I said I have been busy with painting and today I have actually managed to snap a handful of photos. So now I can prove it's not just talk! However instead of posting them all at once and creating a massive, ridiculously long blog post I thought I might post them piece-meal over the next week or two.

So first up we have the Salamanders that I was painting for Conquest. I didn't get them all finished in time so what you're seeing is not the completed models but they were painted enough to get them on the tabletop. Please excuse the high shine in the photos. I use this army a lot for tournament gaming so I use a semi-gloss varnish on them to make them a bit more hardy.

This Chaplain model was sitting in a plastic bag for 6 months to a year with a few other metal models. He was about half finished when he went into the bag and when he came out he was a bit chipped and scratched so needed some TLC. He's mostly done now, just the backpack and the base to complete.


I had 3 Multi-Meltas already for my Salamander Army. However they were all the old models with metal arms and backpacks and because I use this army a lot for tournament gaming the daily wear and tear means they require a lot of touch up work on the metal parts. So I thought I'd use the tournament as an excuse to re-do these models in plastic which are much more durable for constant gaming. Still a little bit more to do on these guys; all small detail stuff like burn marks on the gun barrels, skin tone, purity seals etc. etc.


The command Squad has been sitting in a plastic bag even longer than the Chaplain. I think I started these guys about 2 or 3 years ago and then hit the wall with painting them. You know that point when you lose motivation and inspiration for a project and just can't be bothered anymore. So I thought Conquest was a good excuse to force myself through the tedious parts of painting these models and try to get them finished. They still require quite a bit of work: primarily on the banner, but I'll plod through them one at a time over Christmas.


Lastly we have the Assault squad. This was a squad of 10 but that's a little too many to photograph  up close so I've just set out 4 of them. These are the only models I have actually finished since the tournament. I'm pretty happy with how they turned out considering the focus for this army is always about painting them quickly and neatly for tournament gaming. I'm still struggling to understand how to use them well in games but with a bit more practice I'm sure I'll get the hang of it   : )


Ok that's all for now. I still have a Rat Ogre, a Dwarf Lord on Shieldbearers and some Vostroyans to post up so keep visiting. I'll get some photos up over the next couple of weeks.

Dystopian Wars - The pain and the suffering...

So Jas asked if I wanted a game of Dystopian Wars. Jas is a mate who I haven't played any kind of wargame against in... well I'm not sure how long to be honest. So I was definitely keen. The only thing I wasn't that keen on was that Jas also played the Japanese so I thought Japs vs. Japs would be a pretty boring game. My flatmate Clinton then suggested I borrow his FSA fleet which I thought was a fantastic idea as it would make the game more interesting and I could learn more about another army's strengths and weaknesses at the same time.

Anyways the scene was set. Jas dropped by, we opened a few beers and started with the gaming. The below photo was a few turns into the game. My cunning plan was to wound his Frigates with long range rocket batteries and Turrets then finish them off before they could broadside me. I used the hill in the middle to hide my Frigates and Battleship until he closed range then pop out from behind it all guns blazing. From there I was going to focus on finishing off his Battleship and Cruisers. I've not used Bombers much yet so I thought I'd just charge up the middle with them and see what happens.


So all was going to plan. I had wiped out the Frigates and was able to move what was left of my Frigates and my Battleship on to deal with his Bombers and his Battleship while my Cruisers distracted his left flank long enough for me to sweep round and finish them off. Then it all turned to custard.

Oh my god I've never seen so many sixes. Jason's evil pink dice of evilness just kept rolling more and more sixes. For about 3 turns in a row they just kept coming up. Those evil little white dots on those horrible sharp edged, cheaply manufactured, pink, Taiwanese cubes.

So needless to say I lost, but not everything was bad. I definitely learned a lot about the strengths and weaknesses of not only the FSA army but also my own Japanese army. It was good to catch up with a mate I haven't seen in a while and it's always good to have an excuse to drink beer. So another drubbing and another lesson learned. Bring on the next game...minus the pink dice please.

Monday, 14 November 2011

Dystopian Wars - Enemy Sighted

Corny title I know, but I figured it's been so long since I last posted I really should get something up here. It's not that I haven't been painting, quite the contrary actually. I just haven't been taking many photos recently. So while I get the camera out and try to set up some decent lighting I thought I'd put up an interim post about the Dystopian fever that has caught on in Christchurch. I had a couple of games over the weekend and I'm absolutely loving it. The games are always very close and always very bloody. A mate of mine has just picked up the Antarctic boxed set so dropped by for a game where we proceeded to bludgeon each other into the deep blue sea. A lucky critical roll blew the rudder off his battleship right at the end denying him the victory as my heavily crippled battleship blasted his to pieces while he struggled to bring his guns to bear.


My Japs lining up the frosty Penguins.


Close quarters fighting.

The day after that we organised a game down at Comics Compulsion between 4 of us. Mark and Clinton allied with their Antarctic and FSA while Martin and I allied our Blazing Sun fleets. Another very close fought game with the Japs winning by the slimmest of margins. This was helped along by Martin rolling 6's in probably 35% of his dice rolls. Below is a picture of the deployment:


Anyways that'll do for now. I'll work on getting some photos of models this week. In the mean time if you are keen for a Dystopian Wars game in Christchurch then drop by the Cavaliers Club on Thursday night for a beer and we can get one organised.

Sunday, 30 October 2011

Conquest 2011 - it's all over bar the crying



Well a good weekend of gaming. Didn't get all the Salamanders painted in time but was certainly glad to have at least 6 hours sleep the night before rather than pulling an all nighter to get things finished. Here's a very brief break down of what I took:

Captain with Command Squad in Razorback

Chaplain with Jump Pack

3 Tactical Squads - 2 in Rhinos

1 Dreadnought in Drop Pod

1 Venerable Dreadnought

Techmarine and Servitors

Assault Squad

My first game was against Hagen, an ex-Christchurch resident, so was great to catch up with him. He played a vehicle heavy Guard army and the mission was to hold objectives. I spent most of my time running across the board trying to close range with him while he shot me to pieces so I came out of it with a minor loss.

Things were just as tough in the second game against Wes and his Dark Eldar. I spent the first half of the game desperately defending against his Wyches and Incubi and the second half trying to close range. The mission was to get into your opponent's deployment zone and in the end a lucky Melta shot from an immobilised dreadnought allowed me to destroy his last Razorwing and snatch victory from the jaws of defeat.

My last game on the first day was against Connor who had a mounted Space Wolf Army with no less than 4 Dreadnoughts! This was an objective mission where the more units killed near the objective meant it was worth more points. A lot of the killing happened near the objective closest to me so I managed to hold on to a win here without having to confront all of those horrifying metal monstrosities.

My fourth game was against Jason's Ork horde. Jason placed 6 Killa Kanz and the Forgeworld Mega Dread with a Mek and Kustom Force-Field on the table along with about 70 odd infantry and I knew this was going to be a hard game. I tried to lure the Kanz into a bottle neck in the terrain where my Dreadnoughts could try and beat them in combat while my infantry tried to deal with his infantry. In the end I lost a war of attrition as I just seemed to run out of men.

My last game was apparently organised due to my opponent bribing the umpire with a jug of beer...thanks Chris...anyways Chris had a Nids army with Genestealers for Africa and the mission was kill points. I thought I started quite well knocking out his Hive Tyrant in the third turn of the game (the first and second turns were very uneventful due to him putting his whole army in reserve) and tying up his Stealers with my Venerable Dreadnought. He only had one squad on the board at this time, the other three squads came on next turn. All the other Stealers seemed to be too much for my marines as they tore them limb from limb while my combat units seemed more content on picking daisies rather than fighting. The silver lining was my Venerable Dreadnought lasting 11 rounds of combat against his Stealers and was still alive at the end of the game. The game ended up as a minor loss for me.

After all was said and done I learned a lot. My army was very soft and gave up far too many kill points as well as having too many "flexible" troops and not enough specialists. Despite that, there were moments when I was really happy with how I was playing the army and managed to force my opponent onto the back foot. A few changes in the army and a bit more practice and I think I'll improve on my 11th place at the next tourny I attend. Very well run tournament and I thoroughly enjoyed it.

Lastly I thought I'd post up a picture of the Commander just to show I am still working on him. Remember, slow and steady wins the race  : )

Friday, 28 October 2011

The Campaign With No Name

Things have been very quiet with our Fantasy campaign as everyone has been focused on painting for Conquest. But while there hasn't been much movement of armies on the big map I have found time to get three Monitors painted for the Dwarf fleet.


We'll pick things up again after Conquest, in the mean time there are 25 miners to get started on for the actual gaming : (

Thursday, 27 October 2011

Dystopian Wars...

As per the previous post Conquest preperation is taking up most of my time these days. Despite that I have managed to get my Empire of the Blazing Sun army finished. The last edition to the fleet are two Sokotsu Class Battleships so I am now able to play with a fully painted fleet. I just need to find some time to actually play...


I've got a couple of Inari Class Scout Gyros and the Sky Fortress which arrived not long ago but they'll have to wait a little while before receiving a shiny new red paint job. The hope for all of us collecting is to pick up some more games of this after Conquest.

Wednesday, 26 October 2011

Vostroyans - Light at the end of the Tunnel

I've been doing a lot of painting recently. Unfortunately very little has been on the projects I'm supposed to be working on. Conquest - the biggest wargaming tournament in the South Island, is this weekend so I'm frantically trying to get models painted in time to play. This doesn't mean I've completely neglected the Vostroyans, just that the progress has been slow still.

The lighting doesn't show it too well but the face is now highlighted and all the black has been highlighted. The hat is done though I'm still not 100% sure about the colour. Since this photo I have also finished the metal and the dark brown leather trim though I think I'll wait till I'm closer to completion before posting another photo. The goal is to have him finished this week though painting my army for Conquest will have to take priority so we'll wait and see if I get him finished on time...

Friday, 30 September 2011

The Campaign with No Name - Continued...

When I look back to the last post I made about this campaign I'm kind of disturbed at how little has changed. So I've decided to stir things up a little, at least for my own amusement. Below is the current map of how the campaign has progressed...


There is a lot of action going on in the Elf territory (the light blue) so I have decided to get involved and see if I can pillage a little territory. In all honesty I just want the river. You see with the recent release of Dreadfleet I have been inspired to paint up my Dwarf Man'O'War fleet. Not that I can actually use it in the campaign but I just feel like I really need some unobstructed access to the sea to vent my seafaring creativity right now. And who knows; maybe I can convince the the campaign coordinator to involve my little ships somehow.

Anyway here's the start of my fleet. 6 Nautiluseses.


I still have another 7 ships to paint but I'll post them in a later update. Here's a WIP in the meantime.


Wednesday, 28 September 2011

Vostroyans - Tidy Whities

Ok commission for the computer game thing is done so back to my slow and painful progress on the Vostroyans. I have done the gold and the white on the Commander. There's a bit of tidying up that I need to do but it's pretty much finished. Photo isn't the best as I keep making them very grainy, but my flatmate is giving me some tips so maybe there's hope for me.


Also the commission work continues. Here's a couple of Dwarfs I'm painting for a friend:



I know the top one could use a little TLC with the Greenstuff, but I'm paid to paint them not clean up mould lines so unfortunately it'll just have to do.

Monday, 19 September 2011

Everyone's keen on side projects these days...

And I'm no exception. I have been distracted from the Vostroyans yet again. I've had quite a lot of commission work to do and am also currently painting some models for a sales pitch for a Facebook computer game (I'm not making the pitch, I've just been commissioned to paint the models).

The worst and best of all though is my Dystopian Wars army. I've recently been roped into playing a few games of this and I'm hooked! It is a very fun game and so distant in style and scale to what I usually play. It is such a breath of fresh air. So a few of us have all been working very hard (well some of us have been working very hard) at getting an army painted.

I've taken up the Empire of the Blazing Sun and have almost finished painting my army. Below are pictures of my Cruisers, Frigates, Bombers and 5 of the Fighter Tokens I've painted so far. The remainder are not far off completion and will post them up when done.





The Vostroyans have not been forgotten. I've progressed a little on the Commander and will turn some focus back onto him once I have cleared the commission work.



Sunday, 7 August 2011

Vostroyans - Slow and purposeful progress...

Life has been very busy over the past month, but I have managed to squeeze in a little bit of work on the commander. The red has been highlighted and another base colour applied to the...erm...base which is not pictured.


The campaign progresses too. We've had a quiet week this week as a number of people involved have been down in Timaru for a tournament, but I have managed to squeeze in a quick game against my flatmate. 600 points now and I took two units of Dwarf Warriors with Great Weapons, an Organ Gun and a Thane with a Great Weapon. I was up  against an Empire army consisting of one unit of Swordsmen with a detachment of Free Ccompany, Halberdiers, Handgunners and a Wizard and Captain. Didn't do as well as I hoped. Both my units of Dwarfs charged the Swordsmen but decided to whimp out in combat. One unit ran and I was on the back foot from then. "The Withering" from his Wizard got ultimate power two turns in a row just after one of my units had fled leaving it easy for him to finish the Warrior units off one at a time. Despite all that my Thane did kill his Captain in a challenge, and I mean outright; if your general dies in a game you have to roll on a table to see what kind of effect the wounds have. His result was death! It's the small victories. Also my Organ Gun performed exceptionally well before being withered and cut down. Lessons learned though and we will put them into effect next game.

Sunday, 31 July 2011

The Campaign with No Name

My flatmate Chris has started a small Warhammer Fantasy Campaign involving 10 of us. It's a map based campaign to help us all get used to the new Fantasy rules (yes some of us still haven't played the new rules) and get some models painted up. We've started small with 500 point games with the eventual goal to have 1200 point armies by February. Each army has a special rule and mine, being Dwarfs, is that I can move across mountains with no penalty. Believing mountains would be easier to defend for me I've set my territory in the middle of the map where there is a big mountain range.


Overall things are going well for the Dwarfs with a lot more wins than losses. There is an experience system for characters and my Thane has lived through enough battles that he has got a +1 Wound increase. My latest game was against Brad's Vampire Counts who hold the territory in dark red to the North East of me. I ran a simple army: Thane with a Great Weapon, 20 Warriors with Great Weapons, 10 Quarrellers and an Organ Gun. Here's how the game played out.


Opening deployment had the Organ Gun in the centre, the Warriors with my Thane to the right and the Quarrellers out of the photo in a forest to the left. Brad had two units of skellies ahead of me with a small unit of Ghouls flanking the ruins to hit me in my right flank. His Necromancer was hiding behind the ruins. This shot was taken 2 turns in and Brad had summoned a small unit of Zombies in front of his main unit of Skellies.


After a few turns of shooting we met in the middle where I butchered his Zombies only to fail my fear test when being charged by the Skellies, and then running from a dismal combat to within a few inches of the table edge. While I did find the Quarrellers to be next to useless in the new rules the Organ Gun proved to be just as devastating as it was in the old rules by smashing the Ghoul unit as well as knocking out a lot of the Zombies.




Finally after losing my Organ Gun my stalward purple midgets rallied and put the beat on the last of the skellies to win the game. Over all a fun game and I learned a lot about playing Undead. With the small number of turns it takes to reach combat I don't think I'll be using missle units much anymore but the Organ Gun is still worth every point. I'll put up some more updates as the campaign progresses, in the mean time is back to the painting.

Sunday, 17 July 2011

Vostroyans - a quick update.

Slowly and pecariously I am plodding along with these guys. I have a lot on my painting table at the moment and very little time to get any of it done. Of course the fact I am writing this post at 11:30pm after spending a good 4 or 5 hours today playing computer games has absolutely nothing to do with the slow progress.

Anyway I snapped a couple of quick photos, please excuse the quality.


Here is the base I've put together for him. This is to be a tabletop army so I don't want anything too elaborate but at the same time I want him to stand out a bit. Just basic drybrushing on the concrete and base colours on the floor tiles at the moment.


Here's the man himself in most of his base colours. Not much to look at right now. The brown will highlight up to be more of an off white so will contrast against the red quite nicely. Still not sure what colour to paint his hat at the moment though.

And just to show you I'm not lying when I say I've got other stuff on the table here's a photo of a Runepriest/Engineer I've just finished for my Dwarfs. I just got the model because she looked cool and didn't really think how I would fit her into the army. I already have 3 Engineer models so I thought I could maybe use her as a Runepriest but she doesn't quite fit the image. It's another model down in a long list of models to paint anyway. I'm sure I'll find a use for her somewhere.


Alright off to get some sleep now and more painting tomorrow.